User:Alvin/Sandbox: Difference between revisions

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(old sandbox, adds categories)
Tags: Blanking Manual revert
 
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'''FGD Modification'''


"Garry's Mod" (Tools > Options > Edit > Add)
Game Data Files:
(orangebox/bin)
HalfLife2.fgd = Ep2 (HL2 as well)
base.fgd
cstrike.fgd = CS:S
dod.fgd = DoD:S
hl2mp.fgd = HL2:DM (could be needed)
portal.fgd = Portal
tf.fgd = TF2 (garrysmod/garrysmod)
Garrysmod.fgd (OPTIONAL)
Default Point Entity class: info_player_start
Default SolidEntity class: func_detail
Cordon Texture: tools/toolsskybox
Game Executable Directory: $SteamUserDir\garrysmod
Game Directory: $SteamUserDir\garrysmod\garrysmod
Hammer VMF Directory: (Where you want to save and load VMF saves for Garrysmod) i use.. $SteamUserDir\garrysmod\garrysmod\maps\vmf
Now go to the last Tab, Build programs..
Game Executable: $SteamUserDir\garrysmod\hl2.exe
BSP $SteamUserDir\sourcesdk\bin\orangebox\bin\vbsp.exe
VIS $SteamUserDir\sourcesdk\bin\orangebox\bin\vvis.exe
RAD $SteamUserDir\sourcesdk\bin\orangebox\bin\vrad.exe
Place compiled maps... $SteamUserDir\garrysmod\garrysmod\maps
It will say that the changes will show when you open hammer another time but you need to restart Source SDK if you made a new config in order to see your new config in the selection menu.
Tagalog, pwede ba? :(
[[File:http://wiki.garrysmod.com/skins/monobook/wiki.png]]

Latest revision as of 19:58, 21 April 2025