Transferal: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (→‎top: Unicodifying, replaced: [[Image: → [[File:)
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{deletemod}}
{{Orphan|date=January 2024}}


{{ModStatus|engine=Source|game=Portal 2|mode=mp|status=alpha}}


{{ModStatus|engine=Source|game=Portal 2|mode=sp|status=alpha}}
[[File:Transferal_logo_new.jpg|thumb|360px|right|Transferal logo]]


'''Transferal''' is a Portal 2 modification inspired by [http://en.wikipedia.org/wiki/Fringe_(TV_series) Fringe TV series] and developing by '''Twin Paradox'''.
{{portal2}} '''Transferal''' is a cooperative campaign for Portal 2 inspired by [http://en.wikipedia.org/wiki/Fringe_(TV_series) Fringe TV series] and developing by '''Twin Paradox'''.
Release date: TBA
 
Release date: '''Beta''' – Q2 2012, '''Final''' - TBA.


== Overview ==
== Overview ==


So the mod itself is a combination of solving puzzles and shooting enemies. But the storyline and gameplay are above everything. You’ll be able to play as a special agent of top-secret government agency that investigates unexplained and mysterious accidents on behalf of Warren Sterling. His primary mission is to find Dr. Philip Clayton — the scientist who disappeared a couple of weeks ago. Warren and his companions will go to the last place where Dr. Clayton could be. But instead of him, they’ll find something that will change their lives forever…
So after our team broke apart in late 2011, we stopped working on SP addon. But the idea of some puzzles was so interesting that some of us decided to remake them for the new coop campaign.
 
For now '''Transferal''' will have around of 9 maps. Each of the map will have different way of cooperation (sometimes Players will be forced to play against each other - like they are enemies).
 
== Maps ==


== Features ==
Here is a list of maps (as they are up to 02/20/12) and small descriptions of them:


* Strong and deep storyline
1. mp_coop_transferal_hub - it will be some kind of hub where you can go to every testing area you want (but we still don't know is this a good idea for us).
* Interesting combination of gameplay (something like HL2+Portal but not at all)
 
* Thinking with portals (hell yeah!)
2. mp_coop_transferal_intro - the name speaks for itself; it will be some kind of calibration test which main goal is to remind Players of thinking with portals.
* Original soundtrack
 
* Full audio support of English and Russian languages
3. mp_coop_transferal_c1 - it is the first chapter of our campaign called ''High Pressure'' where the Players are going to learn co-concentration on a specific task.
* 9 huge chapters of pure awesomeness
 
* And more to come…
4. mp_coop_transferal_c2 - the second chapter called ''Point of Transition'' where each of the Players are working on his/her specific mission to achieve a common goal.
 
5. mp_coop_transferal_c3 - the third chapter called ''Quantum Entaglement'' where each of the Players solves puzzles "crosswise".
 
6. mp_coop_transferal_c4 - the fourth chapter called ''Face 2 Face'' where the Players are going to encounter the "double gravitation".
 
7. mp_coop_transferal_c5 - the fifth chapter called ''Transferal'' where the Players will be separated...in some interesting way (we are not going to tell about it, let it be surprise).
 
8. mp_coop_transferal_******* - the mystery part of the campaign.
 
9. mp_coop_transferal_***** - the most awesome part of the campaign.


== Media ==
== Media ==


Coming soon…
<gallery>
Image:Mp_coop_transferal_c2_(2).png|mp_coop_transferal_c2 (Chapter II, Alpha)
Image:Mp_coop_transferal_c2.png|mp_coop_transferal_c2 (Chapter II, Alpha)
Image:Mp_coop_transferal_c2_(3).png|mp_coop_transferal_c2 (Chapter II, Alpha)
</gallery>
 
More pics of other chapters coming later this week...


== Developers ==
== Developers ==


'''Team Twin Paradox''':  
'''Team Twin Paradox''':


* Alex “trezz_” Mirskov — Level Design/Modeling/Materials
* Alex “subject_delta” Muslaev — Level Design/Programming/Modeling
* Alex “subject_delta” Muslaev — Level Design/Programming/Modeling
* George “Komendor” Zhigarev — Level Design/Choreography
* Georgiy “Komendor” Zhigarev — Level Design/Materials
* Ivan “Ivan_[kom]” Shchegolev — Choreography
 
'''SDV Studio''' — Sounds


'''Others''':
'''Special Thanks''':


* Dinara Yakubova Lead Designer/Art Director
* Alex “trezz_” Mirskov Testing Intiative
* Cyrill "djonio" Marchenko — Designer
* Kirill Marchenko - Testing Intiative
* Sergey “warranti” Naumov — Designer
* Maksim “^4Orange^4” Sorokin - Testing Intiative
* Nikos “Yaitseslav The Third” Entin - Testing Intiative


==More Information==
==More Information==


Coming soon...
If you want to contact us and ask any questions, please send your letters to our e-mail: teamtwinparadox@gmail.com.


[[Category:Help Wanted]]
[[Category:Help Wanted]]

Latest revision as of 00:21, 7 January 2024

Development.png

This multiplayer mod for Portal 2 is currently in alpha development.

Transferal logo

Portal 2 Transferal is a cooperative campaign for Portal 2 inspired by Fringe TV series and developing by Twin Paradox.

Release date: Beta – Q2 2012, Final - TBA.

Overview

So after our team broke apart in late 2011, we stopped working on SP addon. But the idea of some puzzles was so interesting that some of us decided to remake them for the new coop campaign.

For now Transferal will have around of 9 maps. Each of the map will have different way of cooperation (sometimes Players will be forced to play against each other - like they are enemies).

Maps

Here is a list of maps (as they are up to 02/20/12) and small descriptions of them:

1. mp_coop_transferal_hub - it will be some kind of hub where you can go to every testing area you want (but we still don't know is this a good idea for us).

2. mp_coop_transferal_intro - the name speaks for itself; it will be some kind of calibration test which main goal is to remind Players of thinking with portals.

3. mp_coop_transferal_c1 - it is the first chapter of our campaign called High Pressure where the Players are going to learn co-concentration on a specific task.

4. mp_coop_transferal_c2 - the second chapter called Point of Transition where each of the Players are working on his/her specific mission to achieve a common goal.

5. mp_coop_transferal_c3 - the third chapter called Quantum Entaglement where each of the Players solves puzzles "crosswise".

6. mp_coop_transferal_c4 - the fourth chapter called Face 2 Face where the Players are going to encounter the "double gravitation".

7. mp_coop_transferal_c5 - the fifth chapter called Transferal where the Players will be separated...in some interesting way (we are not going to tell about it, let it be surprise).

8. mp_coop_transferal_******* - the mystery part of the campaign.

9. mp_coop_transferal_***** - the most awesome part of the campaign.

Media

More pics of other chapters coming later this week...

Developers

Team Twin Paradox:

  • Alex “subject_delta” Muslaev — Level Design/Programming/Modeling
  • Georgiy “Komendor” Zhigarev — Level Design/Materials

Special Thanks:

  • Alex “trezz_” Mirskov — Testing Intiative
  • Kirill Marchenko - Testing Intiative
  • Maksim “^4Orange^4” Sorokin - Testing Intiative
  • Nikos “Yaitseslav The Third” Entin - Testing Intiative

More Information

If you want to contact us and ask any questions, please send your letters to our e-mail: teamtwinparadox@gmail.com.