Asw order nearby aliens: Difference between revisions
		
		
		
		
		
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|  (Created page with '{{as}}'''asw_Order_nearby_aliens''' is an entity available in Alien Swarm Issues an order to nearby aliens of a specified type. {{clr}} == Recommendations == * usefull for si…') | m (→Inputs:  Substituted IO templates) | ||
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| {{ | {{this is a|point entity|game=Alien Swarm|name=Asw_order_nearby_aliens}}  | ||
| ==Entity description== | |||
| *  | It is used to issue one or more orders to nearby aliens of a specified type. | ||
| * can  | |||
| '''Recommendations''': | |||
| * Useful for moving specific aliens to points in the level in one manner or another. {{note|This entity will remain inactive until triggered via an input, E.g an output received from another entity.}} | |||
| * It can be used to force aliens to retreat, via the 'Alien Orders: (Move To)' property. | |||
| * Can be used to simulate alien intelligence or interesting behaviour. '''ex. Retreating or flanking behaviour when a marine activates a remote turret.''' | |||
| == Keyvalues == | == Keyvalues == | ||
| {{KV|Order Radius||The distance in units from the entity aliens of the specified class will receive orders, meaning that if there are aliens within the specified radius; they will receive orders, not those outside of it.}} | |||
| {{KV|Alien Class||Which class type of alien to send orders to.}} | |||
| {{KV|Alien Orders||Orders given to nearby aliens. '''This can be either of four choices: Spread and Hibernate, Move To (specific target), Move To Nearest Marine (being the closest to the ordered alien) and Move To Ignoring Marines.'''}} | |||
| {{KV|Alien Orders Target Name||Name of the target object for our orders (used by the 'Move To').}} | |||
| == Inputs == | == Inputs == | ||
| {{I Targetname}} | |||
| {{ | {{I|Send Orders|Triggers the entity and sends the specified orders. Can be refired infinitely.|}} | ||
| == Outputs == | |||
| {{O Targetname}} | |||
Latest revision as of 23:04, 20 April 2025
Asw_order_nearby_aliens  is a   point entity  available in  Alien Swarm.
 Alien Swarm. 
Entity description
It is used to issue one or more orders to nearby aliens of a specified type.
Recommendations:
- Useful for moving specific aliens to points in the level in one manner or another.  Note:This entity will remain inactive until triggered via an input, E.g an output received from another entity. Note:This entity will remain inactive until triggered via an input, E.g an output received from another entity.
- It can be used to force aliens to retreat, via the 'Alien Orders: (Move To)' property.
- Can be used to simulate alien intelligence or interesting behaviour. ex. Retreating or flanking behaviour when a marine activates a remote turret.
Keyvalues
- Order Radius ([todo internal name (i)])
- The distance in units from the entity aliens of the specified class will receive orders, meaning that if there are aliens within the specified radius; they will receive orders, not those outside of it.
- Alien Class ([todo internal name (i)])
- Which class type of alien to send orders to.
- Alien Orders ([todo internal name (i)])
- Orders given to nearby aliens. This can be either of four choices: Spread and Hibernate, Move To (specific target), Move To Nearest Marine (being the closest to the ordered alien) and Move To Ignoring Marines.
- Alien Orders Target Name ([todo internal name (i)])
- Name of the target object for our orders (used by the 'Move To').
Inputs
- Send Orders
- Triggers the entity and sends the specified orders. Can be refired infinitely.