Ropes and Cables: Difference between revisions

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#REDIRECT [[Cables and Ropes]]
{{Abstract Mapping}} __NOTOC__
==Entities==
*[[move_rope]]
*[[keyframe_rope]]
*[[phys_lengthconstraint]] — used to hang one object from another (invisible)
*[[phys_pulleyconstraint]] — simulates a pulley system (invisible)
 
==Notes==
*Source does not seem to have a built-in way to attach a pulley to a moving object. The effect can sometimes be faked with a combination of [[func_movelinear]] and [[phys_ballsocket]] entities.
 
[[Category:Level Design]]

Latest revision as of 11:53, 26 October 2005

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