Talk:Ambient generic: stop and toggle fix: Difference between revisions
Jump to navigation
Jump to search
Hannibalektr (talk | contribs) (Ambient generic: stop and toggle fix. Where is the file that is updated with this fix?) |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 10: | Line 10: | ||
Thanks in advance. | Thanks in advance. | ||
: Search Class View for CAmbientGeneric. -- [[user:TomEdwards|TomEdwards]] 12:22, 25 February 2010 (UTC) | |||
But where is this Class View? | |||
It could be anywhere. | |||
I've given the location to the file where the CAmbientGeneric::SendSound is located for anyone wanting to fix this issue, (Line Included.) -- [[user:Avanate|Avanate]] 7:10, 9 July 2018 (GMT+2) |
Latest revision as of 09:11, 9 July 2018
Ambient generic: stop and toggle fix From Valve Developer Community Jump to: navigation, search Insert code in red into CAmbientGeneric::SendSound to overcome "unstoppable sound" issues:
Can someone please tell me where this elusive "CAmbientGeneric" file is that I am supposed to insert this updated c++ code into?
It would be nice to be able to have custom looping sounds in my map, as well as sounds that can be toggled, like on a radio that could play two songs.
Thanks in advance.
- Search Class View for CAmbientGeneric. -- TomEdwards 12:22, 25 February 2010 (UTC)
But where is this Class View? It could be anywhere.
I've given the location to the file where the CAmbientGeneric::SendSound is located for anyone wanting to fix this issue, (Line Included.) -- Avanate 7:10, 9 July 2018 (GMT+2)