99 Bolts: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Replacing moddb.com links with {{moddb}} template)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ModStatus|status=Alpha|engine=Source|download=}}
{{Orphan|date=January 2024}}


== Overview ==
{{ModStatus|status=dead|engine=Source|game=Half-Life 2: Episode Two|mode=sp|image=99bolts_wastex.jpg}}


Start with a mod description. This should be a general overview of what the mod is and maybe what
{{moddb|99-bolts|'''99 Bolts'''}} is an action/survival FPS set in the Half-Life 2 universe; several years after the Seven Hour War, but several years before City 17 is destroyed.
sets it apart from other mods in its genre. This is broad information and can include what the mod
is now as well as what is intended for the future.


== Features ==
The player will traverse a vast expanse of nuclear wasteland sitting on the outskirts of a Combine-controlled city.


* a quick list of features
Alongside a scavenged arsenal of pistols and machine guns, the player must use 99 crossbow bolts wisely and eventually assassinate the city's entire chain of command - including its violent and enigmatic adminstrator, Winona.
* bulleted lists are always nice
* they give the viewer a quick overview of what is in the mod
* you don't need to list every minute feature here


== Media ==
== Features ==


Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a
* A broad wasteland to explore and pillage.
steadfast rule, but it's a good idea of when to decide to make your mod's page.
* You can snipe to your heart's delight with 99 crossbow bolts (but use them wisely).
* An interesting take on the aftermath of the Seven Hour War.


== History ==
== History ==


A brief history of the mod. How long has it been around, what kind of changes has it gone through,
* May 2009 - Concept sketches for 99 Bolts maps began
what problems had to be overcomeYou know. Whatever. If you want it.
* Jun 2009 - The Mod DB page for the mod was started, alongside Hammer mapping.
* Aug 2009 - 2 maps are released to the community to serve as a "proof of concept" for the mod.
** The link is here: http://www.moddb.com/mods/99-bolts/news/first-playtest-last-hour-for-old-maps
* Intervening time - Three people have volunteered their assistance with the mod.
* Nov 2009 - 99 Bolts joined forces with another mod (In Development) to increase manpower and combine skillsThe partnership dissolves within 12 months but much work is accomplished throughout the year.
* Jun 2010 - 99 Bolts enters "radio silence", marking the beginning of a much less formal update process.
** Sporadic updates have occurred since then, mostly in the form of new images with news in the descriptions.


== Team ==
== Team ==


Some information about the mod team.
* Zonbie - Project Lead - Started learning Hammer in January 2009.  He's got a script written for the whole mod and he's doing all the mapping.
 
* Bekey - Texture Artist - Accomplished modder for the Source engine.  Volunteered to help by providing texture assets, both commissioned and of his own design.
== Localized versions ==
* Tidus - Model Artist - Volunteered to help by providing model assets, all commissioned.
 
Information about the localized versions of the mod.
 
== See also ==
 
* Links to other related articles within the wiki (optional).


== External links ==
== External links ==


* links to the official site
*{{Moddb|13205}}
* links to mod specific tutorials on the wiki and externally
* mod specific forums
* etc
* {{moddb|Insert-ModDB-ID-number-here}}
 
[[Category:Help Wanted]]
[[Category:Multiplayer Mods]]
[[Category:Open Source Mods]]
[[Category:Released Mods]]
[[Category:Single Player Mods]]
 
'''99 Bolts''' is a single-player modification for [[Half-Life 2: Episode 2]].
 
The mod will be an action/survival FPS.  The theme for the mod will be the extended use of the crossbow; once the player obtains the crossbow, he will have only 99 crossbow bolts for the rest of the game.  The player must use the crossbow wisely to preserve ammo and eventually assassinate various individuals in the mod.
 
The mod will be set in the Half-Life 2 universe: several years after the Seven Hour War, but several years before City 17 is destroyed.  The primary location will be a vast expanse of nuclear wasteland on the outskirts of a Combine-controlled city.  The player will have to traverse the wasteland and infiltrate the city to destroy the chain of command in the city.
 
The mod does not have a time limit or release date at this time.  In fact, it may never be finished.  It is a labor of love, not a resume booster.
 
The project may migrate to an updated version of Source, if a more useful version comes out.
 
Stay tuned for more from 99 Bolts.
 
 
== External Links ==
[http://www.moddb.com/mods/99-bolts Mod DB Profile]
 
[[Category:Mods]]

Latest revision as of 08:26, 15 April 2024

Skull and crossbones.png

This single-player mod for Half-Life 2: Episode Two is no longer being developed.

99bolts wastex.jpg

99 Bolts 99 Bolts is an action/survival FPS set in the Half-Life 2 universe; several years after the Seven Hour War, but several years before City 17 is destroyed.

The player will traverse a vast expanse of nuclear wasteland sitting on the outskirts of a Combine-controlled city.

Alongside a scavenged arsenal of pistols and machine guns, the player must use 99 crossbow bolts wisely and eventually assassinate the city's entire chain of command - including its violent and enigmatic adminstrator, Winona.

Features

  • A broad wasteland to explore and pillage.
  • You can snipe to your heart's delight with 99 crossbow bolts (but use them wisely).
  • An interesting take on the aftermath of the Seven Hour War.

History

  • May 2009 - Concept sketches for 99 Bolts maps began
  • Jun 2009 - The Mod DB page for the mod was started, alongside Hammer mapping.
  • Aug 2009 - 2 maps are released to the community to serve as a "proof of concept" for the mod.
  • Intervening time - Three people have volunteered their assistance with the mod.
  • Nov 2009 - 99 Bolts joined forces with another mod (In Development) to increase manpower and combine skills. The partnership dissolves within 12 months but much work is accomplished throughout the year.
  • Jun 2010 - 99 Bolts enters "radio silence", marking the beginning of a much less formal update process.
    • Sporadic updates have occurred since then, mostly in the form of new images with news in the descriptions.

Team

  • Zonbie - Project Lead - Started learning Hammer in January 2009. He's got a script written for the whole mod and he's doing all the mapping.
  • Bekey - Texture Artist - Accomplished modder for the Source engine. Volunteered to help by providing texture assets, both commissioned and of his own design.
  • Tidus - Model Artist - Volunteered to help by providing model assets, all commissioned.

External links