User:Iain: Difference between revisions

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* Custom maps, designed to enhace the pace of gameplay
* Custom maps, designed to enhace the pace of gameplay
* Custom sounds/music/ambience
* Custom sounds/music/ambience
* Custom gamemodes that compliment the sidescrolling genre


== Features to be implimented ==
<div align="left" style="width:85%;padding:1em; margin:1em 5em 1em 5em; color:black; background-color:#D7D1BE; font-size:1em;">
<div align="left" style="width:85%;padding:1em; margin:1em 5em 1em 5em; color:black; background-color:#D7D1BE; font-size:1em;">
'''Coding needed:'''<br><br>
'''Coding needed:'''<br><br>
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<div align="left" style="width:85%;padding:1em; margin:1em 5em 1em 5em; color:black; background-color:#D7D1BE; font-size:1em;">
<div align="left" style="width:85%;padding:1em; margin:1em 5em 1em 5em; color:black; background-color:#D7D1BE; font-size:1em;">
'''Textures needed:'''<br><br>
'''Textures needed:'''<br><br>
-The mod needs a "unique" feel (in the same whay that TF2's "cartoon" theme makes it unique)<br>
-The mod needs a "unique" feel in the same way that TF2's "cartoon" theme makes the game instantly recognisable<br>
</div>
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Latest revision as of 06:51, 1 May 2009

SideWinder: Source:

The following members are needed for this sourcemod:
-Coders
-Modelers/animators
-Texture artists


Contact:

Anyone interested in contributing to SideWinder, or learning more about it should email me (Iain) at: iain555_kk@hotmail.co.uk


Mod Overview

SideWinder: source is a sidescrolling HL2DM mod set in the HL2 universe.
It currently needs alot of work.

Features

  • Fast paced team-fragging
  • Custom weapons
  • Custom maps, designed to enhace the pace of gameplay
  • Custom sounds/music/ambience

Features to be implimented

Coding needed:

-Needs weapon_flamethrower coded
-Needs player names to permanently be displayed above their heads
-A gibbing system
-Various other minor game issues (contact me for info)

Models needed:

-Flamethrower model with animations
-Various gibs (player parts)
-Various other models (contact me for info)

Textures needed:

-The mod needs a "unique" feel in the same way that TF2's "cartoon" theme makes the game instantly recognisable