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| ==Azure's Box== | | ==Azure's Box== |
| I will post config files and extra stuff here. I am planning to completely replace all the voice files for the play to "make Gordon talk." All voiced by me.
| | Hello, If you're looking for AMOD extras, you've come to the right place! If you're looking for my pillow, A HOBO STOLE IT! |
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| DEV BINDS
| | Released: |
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| |
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| Download the spreadsheet for printing here: http://files.filefront.com/13214358
| | To be released: |
| And if you want the file, copy paste all of theis under this line and rename it to DEVCONFIG.cfg
| | *Voices of Gordon Freeman |
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| |
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| 7 unbindall;
| | ==Apply== |
| bind "TAB" "+showscores";
| | Do you want to apply to work with AMOD or its series? Please leave your name, email, reason to be recruited, and professions below! |
| bind "ESCAPE" "cancelselect";
| | Please have at least 2 year experience in image doctoring and VTF and VTM editing. |
| bind "SPACE" "+jump";
| |
| bind "'" "npc_create npc_eli";
| |
| bind "*" "give weapon_annabelle";
| |
| bind "," "npc_create npc_barney";
| |
| bind "-" "npc_create npc_vortigaunt";
| |
| bind "." "npc_create npc_breen";
| |
| bind "/" "give npc_strider";
| |
| bind "0" "npc_combat";
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| bind "1" "slot1";
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| bind "2" "slot2";
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| bind "3" "slot3";
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| bind "4" "slot4";
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| bind "5" "slot5";
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| bind "6" "slot6";
| |
| bind "7" "ent_fire npc_* ignite";
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| bind "8" "npc_create npc_headcrab";
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| bind "9" "beam!";
| |
| bind "=" "npc_create npc_vortigaunt";
| |
| bind "[" "ent_rotate 22.5";
| |
| bind "\" "npc_go";
| |
| bind "]" "ent_delete";
| |
| bind "`" "toggleconsole";
| |
| bind "a" "+moveleft";
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| bind "b" "impulse 102";
| |
| bind "c" "noclip";
| |
| bind "d" "+moveright";
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| bind "e" "+use";
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| bind "f" "impulse 100";
| |
| bind "g" "npc_create npc_mossman";
| |
| bind "h" "npc_create npc_turret_floor";
| |
| bind "i" "prop_dynamic_create props_lab/blastdoor001c.mdl";
| |
| bind "j" "npc_create npc_stalker";
| |
| bind "k" "npc_create npc_kleiner";
| |
| bind "l" "ch_createairboat";
| |
| bind "m" "npc_create npc_alyx";
| |
| bind "n" "npc_create npc_gman";
| |
| bind "o" "npc_create npc_dog";
| |
| bind "p" "picker";
| |
| bind "q" "npc_select";
| |
| bind "r" "+reload";
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| bind "s" "+back";
| |
| bind "t" "npc_create npc_monk";
| |
| bind "u" "npc_create npc_manhack";
| |
| bind "v" "impulse 101";
| |
| bind "w" "+forward";
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| bind "x" "attack_kick";
| |
| bind "y" "messagemode";
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| bind "z" "+zoom";
| |
| bind "DOWNARROW" "exec headcrab";
| |
| bind "RIGHTARROW" "exec fireworks";
| |
| bind "ALT" "impulse 110";
| |
| bind "CTRL" "+speed";
| |
| bind "SHIFT" "+duck";
| |
| bind "F1" "firstperson";
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| bind "F2" "thirdperson";
| |
| bind "F3" "ai_disable";
| |
| bind "F4" "cam_idealdist 150";
| |
| bind "F5" "cam_idealdist 250";
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| bind "F6" "save quick";
| |
| bind "F7" "ent_remove";
| |
| bind "F8" "npc_heal";
| |
| bind "F9" "npc_create npc_citizen";
| |
| bind "F10" "npc_create npc_zombie";
| |
| bind "F11" "ch_createjeep";
| |
| bind "F12" "npc_create npc_combine_s";
| |
| bind "INS" "npc_speakall";
| |
| bind "DEL" "dropprimary";
| |
| bind "PGDN" "give npc_combinegunship";
| |
| bind "PGUP" "exec relatezombie";
| |
| bind "END" "npc_kill npc_*";
| |
| bind "KP_END" "exec relatezombie";
| |
| bind "KP_PLUS" "jpeg";
| |
| bind "MWHEELDOWN" "invnext";
| |
| bind "MWHEELUP" "invprev";
| |
| bind "MOUSE1" "+attack";
| |
| bind "MOUSE2" "+attack2";
| |
| bind "MOUSE3" "+voicerecord";
| |
| bind "PAUSE" "npc_create npc_metropolice";
| |
| cl_team "default";
| |
| cl_class "default";
| |
| closecaption "0";
| |
| cc_linger_time "1.0";
| |
| cc_predisplay_time "0.25";
| |
| cc_subtitles "0";
| |
| cc_lang "";
| |
| crosshair "1";
| |
| cl_observercrosshair "1";
| |
| cam_command "0";
| |
| cam_snapto "0";
| |
| cam_idealyaw "180";
| |
| cam_idealpitch "0";
| |
| cam_idealdist "150";
| |
| c_maxpitch "90";
| |
| c_minpitch "0";
| |
| c_maxyaw "135";
| |
| c_minyaw "-135";
| |
| c_maxdistance "200";
| |
| c_mindistance "30";
| |
| c_orthowidth "100";
| |
| c_orthoheight "100";
| |
| joy_name "joystick";
| |
| joy_forwardthreshold "0.15";
| |
| joy_sidethreshold "0.15";
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| joy_pitchthreshold "0.15";
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| joy_yawthreshold "0.15";
| |
| joy_forwardsensitivity "-1";
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| joy_sidesensitivity "1";
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| joy_pitchsensitivity "1";
| |
| joy_yawsensitivity "-1";
| |
| joy_wingmanwarrier_centerhack "0";
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| joy_wingmanwarrier_turnhack "0";
| |
| joy_diagonalpov "0";
| |
| cl_upspeed "320";
| |
| cl_forwardspeed "400";
| |
| cl_backspeed "400";
| |
| lookspring "0";
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| lookstrafe "0";
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| joystick "0";
| |
| m_pitch "0.022000";
| |
| m_filter "0";
| |
| sensitivity "3.010000";
| |
| m_side "0.8";
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| m_yaw "0.022";
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| m_forward "1";
| |
| m_customaccel "0";
| |
| m_customaccel_scale "0.04";
| |
| m_customaccel_max "0";
| |
| m_customaccel_exponent "1";
| |
| m_mouseaccel1 "0";
| |
| m_mouseaccel2 "0";
| |
| m_mousespeed "1";
| |
| cl_idealpitchscale "0.8";
| |
| net_graph "0";
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| net_scale "5";
| |
| net_graphpos "1";
| |
| net_graphsolid "1";
| |
| voice_modenable "1";
| |
| hud_fastswitch "0";
| |
| g_antlion_maxgibs "16";
| |
| hud_quickinfo "1";
| |
| r_increaseparticles "0";
| |
| muzzleflash_light "1";
| |
| spec_scoreboard "0";
| |
| r_drawbullettimeeffects "";
| |
| smod_dynamiclight_disable "";
| |
| commentary_firstrun "0";
| |
| scene_showfaceto "0";
| |
| npc_randomize_weapon "0";
| |
| npc_randomize_enemies_weapon_min "0";
| |
| npc_randomize_enemies_weapon_max "10";
| |
| npc_randomize_citizen_weapon_min "0";
| |
| npc_randomize_citizen_weapon_max "10";
| |
| npc_randomize_weapon_0 "weapon_pistol"
| |
| npc_randomize_weapon_1 "weapon_smg1";
| |
| npc_randomize_weapon_2 "weapon_shotgun";
| |
| npc_randomize_weapon_3 "weapon_smg1";
| |
| npc_randomize_weapon_4 "weapon_ar2";
| |
| npc_randomize_weapon_5 "weapon_lasergun";
| |
| npc_randomize_weapon_6 "weapon_ak47";
| |
| npc_randomize_weapon_7 "weapon_kar98";
| |
| npc_randomize_weapon_8 "weapon_grease";
| |
| npc_randomize_weapon_9 "weapon_mp5";
| |
| npc_randomize_weapon_10 "weapon_svd";
| |
| npc_randomize_weapon_11 "weapon_rpg";
| |
| serverragdoll_playdeathpose "1";
| |
| npc_damagefilter "0";
| |
| ai_report_task_timings_on_limit "0";
| |
| ai_think_limit_label "0";
| |
| npc_height_adjust "1";
| |
| force_server_ragdoll "1";
| |
| ragdoll_collision_type "9";
| |
| bullettimesim_bulletspeed "500";
| |
| bullettimesim_playerbulletspeed "3000";
| |
| bullettimesim_playeradjustspread ".5";
| |
| bullettimesim_damagemultiply "1.5";
| |
| bullettimesim_forcemultiply "3";
| |
| bullettimesim_checkinterval "0.05";
| |
| bullettimesim_drawtrail "1";
| |
| scene_showlook "0";
| |
| scene_showmoveto "0";
| |
| r_grenadeeffect "0";
| |
| moregore "1";
| |
| bloodpool "1";
| |
| fire_dynamiclight "0";
| |
| func_break_max_pieces "15"
| |
| suitvolume "0.25";
| |
| disable_loadmapadd "0";
| |
| sv_noclipaccelerate "5";
| |
| sv_noclipspeed "5";
| |
| sv_specaccelerate "5";
| |
| sv_specspeed "3";
| |
| sv_specnoclip "1";
| |
| sv_skyname "sky_day02_04";
| |
| sv_backspeed "0.6";
| |
| toclientragdolltime "-1";
| |
| ragdolltwitch "1";
| |
| ragdoll_gibtimer "6";
| |
| noblood "0";
| |
| npc_gibhealth "50";
| |
| npc_togib "1";
| |
| maxweapons "0";
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| infinityammo "0";
| |
| autofade_disable "0";
| |
| ragdoll_rotIntertiaLimit_Max "5";
| |
| ragdoll_rotIntertiaLimit_Min "-5";
| |
| ragdoll_jointFrictionScale_Max "1";
| |
| ragdoll_jointFrictionScale_Min "0.300000";
| |
| ragdoll_damper "1";
| |
| ragdoll_rotdamper "-2.3";
| |
| ragdoll_parammode "1";
| |
| ragdoll_rotlimit ".6";
| |
| ragdoll_dragcoefficient "1";
| |
| ragdoll_inertia "4";
| |
| g_ragdoll_maxcount "10";
| |
| weapon_mod "1";
| |
| enemies_weaponskill "0";
| |
| enemies_triggertime "2";
| |
| kick_unfreezephysics "0";
| |
| itemcrate_jackintheboxmode "0";
| |
| g_test_new_antlion_jump "1";
| |
| npc_ffretaliation "1";
| |
| enemies_grenadethrowtime "0.5";
| |
| npc_gunship_combatthink "0.05";
| |
| enemies_useshield "8";
| |
| extreme_strong_gappoi "1";
| |
| companion_weaponskill "-1";
| |
| muzzledynamiclight "0";
| |
| weapon_alyxgun_firerate "0.07";
| |
| weapon_svd_cslike "0";
| |
| weapon_svd_easymode "0";
| |
| weapon_svd_handbulr_mult "1.0";
| |
| voice_forcemicrecord "1";
| |
| voice_enable "1";
| |
| voice_scale "1";
| |
| snd_duckerthreshold "0.15";
| |
| snd_duckerreleasetime "2.5";
| |
| snd_duckerattacktime "0.5";
| |
| snd_ducktovolume "0.55";
| |
| adsp_debug "0";
| |
| dsp_dist_max "1440.0";
| |
| dsp_dist_min "0.0";
| |
| snd_mixahead "0.1";
| |
| snd_musicvolume "1.0";
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| volume "1.0";
| |
| snd_pitchquality "1";
| |
| snd_digital_surround "0";
| |
| vprof_warningmsec "10";
| |
| vprof_unaccounted_limit "0.3";
| |
| vprof_verbose "1";
| |
| vprof_graphheight "256";
| |
| vprof_graphwidth "512";
| |
| texture_budget_background_alpha "128";
| |
| texture_budget_panel_bottom_of_history_fraction ".25";
| |
| texture_budget_panel_height "284";
| |
| texture_budget_panel_width "512";
| |
| texture_budget_panel_y "450";
| |
| texture_budget_panel_x "0";
| |
| budget_panel_height "384";
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| budget_panel_width "512";
| |
| budget_panel_y "50";
| |
| budget_panel_x "0";
| |
| budget_background_alpha "128";
| |
| budget_bargraph_range_ms "16.6666666667";
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| budget_panel_bottom_of_history_fraction ".25";
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| budget_history_range_ms "66.666666667";
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| budget_history_numsamplesvisible "100";
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| budget_show_history "1";
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| budget_show_averages "0";
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| budget_show_peaks "1";
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| budget_averages_window "30";
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| budget_peaks_window "30";
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| budget_bargraph_background_alpha "128";
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| sv_forcepreload "0";
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| sv_voiceenable "1";
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| sv_logbans "0";
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| sv_log_onefile "0";
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| sv_logecho "1";
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| sv_logfile "1";
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| sv_logsdir "logs";
| |
| dsp_enhance_stereo "0";
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| dsp_volume "1.0";
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| dsp_slow_cpu "0";
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| cl_allowupload "1";
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| mp_decals "200";
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| r_drawmodelstatsoverlaymax "1.5";
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| r_drawmodelstatsoverlaymin "0.1";
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| r_eyesize "0";
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| r_eyeshift_z "0";
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| r_eyeshift_y "0";
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| r_eyeshift_x "0";
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| r_eyemove "1";
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| r_eyegloss "1";
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| skill "1";
| |
| con_enable "1";
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| mat_colorcorrection "0";
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| cl_downloadfilter "all";
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| cl_allowdownload "1";
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| cl_forcepreload "0";
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| cl_soundfile "sound/player/jingle.wav";
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| cl_logofile "materials/vgui/logos/.vtf";
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| cl_timeout "30";
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| cl_showpluginmessages "1";
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| tv_nochat "0";
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| cl_cmdbackup "2";
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| sv_unlockedchapters "15";
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| bgmvolume "1";
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| password "";
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| cl_updaterate "20";
| |
| cl_cmdrate "30";
| |
| name ".:AG|AzureVinh:.";
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|
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|
| | -Open Positions for Azure's Mod- |
| | *C++ Coders [2 People] |
| | *Image Doctors [1 Person] |
| | *Modeler and animators [2 People] |
| | *Mappers [2 People] |
| | *Beta Testers [50 People] |
| | |
| | -Open Positions for AMOD: MMORPG- |
| | *Mappers [3 People] |
| | *Entity Creators [2 People] |
| | *Moderators [10 People] |
| | |
| | ==Current BetaTesters== |
| | *Jonathan aka takeshi (AMOD v1.1 IR for internal release) |
| | *Ceranoe (AMOD v0.1) |
|
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| ==Chat== | | ==Chat== |
Line 335: |
Line 40: |
| :Well, it just doesnt fit my needs. there is no infinittyammo command and when impulse is exceuted, its drops weapons.so yea. i just dont like it. -AzureVInh | | :Well, it just doesnt fit my needs. there is no infinittyammo command and when impulse is exceuted, its drops weapons.so yea. i just dont like it. -AzureVInh |
| ::On my SMOD 40a there is the infinityammo-variable (the name might have been changed) and I'm not sure what you mean with impulse, but yea, I can set a key to drop weapons. | | ::On my SMOD 40a there is the infinityammo-variable (the name might have been changed) and I'm not sure what you mean with impulse, but yea, I can set a key to drop weapons. |
| | | :::so.. now i have to contend to the labor of exporting my AMOD files... ok. just tell me if you want to join or not. I'll figure out the varible. |
| ==Help==
| | ::::I converted all my files, problem is, the interface is messed up! |
| If you want to help, leave me your name, e-mail and an examle of what you can do.
| | :::::I just convertede all the files but added some new ones. |