Vegetation
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Plants/Vegetation is a common type of prop asset used in environment art, set dressing and level design.
Vegetation Types
In nature plants evolved to grow in different forms to fill gaps (niches) in their local environment, for example a vine growing up a tree to reach light that is less available on the ground.
Modelling techniques
Env Artists use a combination of geometry and textured 2d planes to hopefully create a believable presentation of a the plant they are aiming to create.
- billboarding (Grasses, radially symmetrical plants).
- billboard clouds (leaves, bushes).
Textures
- alpha clipping