Dota 2 Workshop Tools/Scripting/API/CDOTA Modifier Lua Motion Both.SetPriority

From Valve Developer Community
Jump to: navigation, search
Dead End - Icon.png
This article has no links to other VDC articles. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetPriority(int nMotionPriority)

Set the priority

function CDOTA_Modifier_Lua_Motion_Both:SetPriority( nMotionPriority ) end


Type Name Description
int nMotionPriority No Description Set