Building Mods with Valve Technology

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制作一个 "mod" (就是建立在另一个游戏的核心技术之上的游戏) 常常是开发一个新游戏的好方法. 当您依赖于一个像 Source 引擎这样已经十分完善的引擎的时候, 您和您的团队可以把注意力从那些繁杂的技术上的问题转移到更加有趣的游戏性上面. Source 引擎以及他的 SDK 是目前市场上十分高效的, 完整的, 强大的游戏开发包. 如果您已经拥有了 Half-Life 2 或是 Counter-Strike: Source 等拥有 包含 Source SDK 标记的游戏, 您就已经拥有了完整的 SDK. 这就是您开始您的创造性工作所需要的一切.

为什么要选择 Source ?

这里向您展示了为什么您要使用 Source 引擎来创建 MOD :

Valve

  • Valve 始终致力于维护 MOD 社区.
  • Valve 也有把一些 MOD 转变为一个成熟的商品的记录.

Source 和 Steam 将 MOD 融入其中

  • SDK 在不断的自动更新,包含了许多新的技术与功能 (比如 HDR).
  • 强大并且免费的开发工具包含其中.
  • Source 显然是市场上最灵活且潜力无限的引擎.
  • Source/Steam 平台允许您与您的朋友和顾客有直接的交流.

远远大于其他的动作游戏玩家总和的集群

  • MOD 属于最流行的平台的一部分.
  • 与一群庞大的,目的明确的社区与观众直接接触.
    • Steam 游戏帐号占了整个 PC 在线动作游戏市场的 88% .
    • 大约每个月 5 百万的玩家分钟数
    • 50,000 个游戏服务器
    • 任何时刻都有 100,000 至 220,000 个玩家同时在线

包含: 所有用来开发 Half-Life 2 的工具

  • 包含 HL2 源代码
  • 模型制作工具 Softimage XSI|EXP
  • 关卡制作工具 Hammer level editor
    • 拥有图片与实例的完整文档
    • 社区中拥有各种高质量的教程
  • FacePoser
  • Half-Life Model Viewer

Source 引擎的过人之处

在所有方面,Source 引擎都被证明拥有业界领先的性能.

  • 着色 (Renderer)
  • 材质系统 (Materials System)
  • 先进的角色系统 (Advanced Characters)
  • 物理系统 (Physics)
  • 先进的人工智能 (Advanced AI)
  • 多玩家网络代码 (Multiplayer Network Code)
  • 音效系统 (Sound System)
  • 用户界面 (Vgui)
  • 编程 (Programming)
  • 工具 (Tools)

请阅读 Source 引擎 的特性.

准备好开始创造了!

  • 安装 Steam.
  • 安装 SDK.
  • 加入到社区,为 Wiki 出您的一份力, 在任何地方讨论问题, 加入电子邮件列表.
  • 开始创作吧!

Building a "mod" (a game which relies on another game's core technology) is very often the best way to develop a new game. When you rely on game technology as well-established as the Source engine, your team's time and effort can be spent building creative gameplay and unique content rather than on things like rendering technology or network code or collision detection. The Source Engine and its associated SDK provide the most efficient, complete, and powerful game development package on the market. And if you already own Half-Life 2 or Counter-Strike: Source, you've already got access to the full SDK. That's everything you need to start building your game.

Why Source?

Here are some reasons why it makes sense to build your game as a mod using the Source Engine:

Valve

  • Valve remains dedicated to supporting the mod community.
  • Valve also has a proven track record for turning mods into full-fledged commercial products.

Source and Steam have been designed with mods in mind

  • The SDK is updated continuously and automatically, including new features (like HDR).
  • A powerful (and free!) suite of content-development tools is included.
  • Source is simply the most flexible and most powerful engine on the market.
  • The Source/Steam platform allows you to have a direct relationship with your players/customers.

A larger player base than all other action-game engines combined

  • Mod visibility comes from being a part of the most popular platform.
  • Access to a huge, established community and audience.
    • Steam games account for 88% of online action PC games.
    • Approximately 5 billion player-minutes per month
    • 50,000 game servers
    • 100,000 to 220,000 simultaneous users at any given moment

Included: all of the tools used to build Half-Life 2

  • HL2 source code included
  • Softimage XSI|EXP for model building
  • The Hammer level editor
    • Fully documented with images and examples
    • Complemented with in-depth community tutorials
  • FacePoser
  • Half-Life Model Viewer

The power of the Source Engine

In every category, the Source Engine delivers proven industry-leading performance.

  • Renderer
  • Materials System
  • Advanced Characters
  • Physics
  • Advanced AI
  • Multiplayer Network Code
  • Sound System
  • UI (Vgui)
  • Programming
  • Tools

Read about the features of the Source Engine.

You're ready to start building!