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bodyque

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This entity is not in the FGD by default .
It should not be put directly in a map because it is automatically generated by the game.

bodyque is a point entity available in Half-Life Half-Life. Four are created when a map loads. They are used as a 'queue' for corpses in multiplayer games. This will hold the four most recently killed corpses from players, and when a fifth corpse spawns, the oldest is eliminated. This entity is in Source as well, but does not do anything. It's advised to not put these directly into a map.


In code, it is represented by theCCorpseclass, defined in thehl2_gamerules.cppfile.

(For Source)