Category:Pages using Lang
This is a list of all pages that currently use the deprecated {{Lang}} template. Please help us out by converting these pages to use the new {{MultiPage}} and/or the {{Autolang}}
combined with {{Uselangflags}}. Instructions on how to do this can be found in its documentation.
Note:If there is a MultiPage language subpage that still contains the {{lang}} template (you can spot this by looking at the overlapped language icons and switcher on the top right), please replace all
{{lang}}
with {{langsp}} (shortcut for {{language subpage}}), or use the {{language subpage}}
for newly created language pages.Subcategories
This category has the following 83 subcategories, out of 83 total.
C
D
E
F
G
H
I
L
M
N
O
P
Q
S
T
U
V
W
Pages in category "Pages using Lang"
The following 200 pages are in this category, out of 2,040 total.
(previous page) (next page)C
- Creating an energy ball launcher and catcher:ru
- Creating Angled Geometry
- Creating Angled Geometry:ru
- Creating indicator lights
- Creating indicator lights:fr
- Creating Ladders (CSGO):pl
- Creating multiple buttons for one door
- Creating multiple buttons for one door:ru
- Creating multiple buttons for one door:zh-cn
- Creating Normal Maps:ja
- Creating rotating panels
- Creating rotating panels:ru
- Crusher
- Crusher:ru
- Cs team manager
- CS:GO Map Publish Tool
- CS:GO Map Publish Tool:de
- CS:GO Mapper's Reference:de
- CS:GO Mapper's Reference:ru
- CS:GO Spectator Tools
- Template:CSGO add
- Template:CSGO only
- CSS/Animated Clouds
- CSTVIS
- CSTVIS:zh-cn
- Cube sensor:ru
- Cubemap minimum resolution:es
- Custom Menu Screen
- Custom Menu Screen:ru
- Custom Testchamber Signs
- Custom Testchamber Signs:ru
- Cycler actor
- Cyclic Capture Points:ko
D
- Data Descriptions:ru
- Day of Defeat: Source Mapper's Reference
- Day of Defeat: Source Sky List
- Db powerup ability storer
- Decompiling Maps
- Decompiling Maps:ko
- Decompiling Maps:ru
- Decompiling Maps:zh-cn
- Dedicated Servers List
- Dedicated Servers List/en
- Dedicated Servers List:pt-br
- Dedicated Servers List:zh-cn
- Defining the NPC
- Destinations:zh-cn/Adding Sound:zh-cn
- Destinations:zh-cn/Adding Sound:zh-cn/Soundevents:zh-cn
- Destinations:zh-cn/Creating a Destination:zh-cn
- Destinations:zh-cn/Getting Started:zh-cn
- Destinations:zh-cn/Importing Tutorial:zh-cn
- Destinations:zh-cn/Turret Tutorial:zh-cn
- Detailing metal walls
- Detailing metal walls:ru
- Detailing metal walls:zh-cn
- Devblogs:ru
- Developer Console Control:de
- Developer Console Control:ru
- DirectX Texture compression 5
- Disassembler:ru
- Disc Room
- Disc Room:ru
- Discouragement Field
- Discouragement Field:fr
- Discouragement Field:ru
- Dispenser touch trigger
- Displacement luxel density
- Template:Distinguish
- Template:Distinguish:ru
- Diversity Vent
- Diversity Vent:ko
- Diversity Vent:ru
- Source 2 Model Editor/Docs/How To
- Template:Documentation/start box2
- Template:Documentation:zh-cn/preload
- DODS/Mg class
- Door creation
- Door creation:ru
- Dota 2 Compendium Scriptfiles
- Dota 2 Compendium Scriptfiles:zh-cn
- Dota 2 Map Entities
- Dota 2 Workshop Tools/Addon Overview
- Dota 2 Workshop Tools/Addon Overview:ko
- Dota 2 Workshop Tools/Addon Overview:ru
- Dota 2 Workshop Tools/Addon Overview:zh-cn
- Dota 2 Workshop Tools/Community:zh-cn
- Dota 2 Workshop Tools/Custom Nettables:zh-cn
- Dota 2 Workshop Tools/Items Overview
- Dota 2 Workshop Tools/Items Overview:ru
- Dota 2 Workshop Tools/Items Overview:zh-cn
- Dota 2 Workshop Tools/Level Design/Compile and Run
- Dota 2 Workshop Tools/Level Design/Compile and Run:zh-cn
- Dota 2 Workshop Tools/Level Design/Creating A Dota-Style Map:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Common Developer Commands
- Dota 2 Workshop Tools/Level Design/Dota/Common Developer Commands:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Fog of War:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Performance:zh-cn
- Dota 2 Workshop Tools/Level Design/Getting Started:zh-cn
- Dota 2 Workshop Tools/Level Design/Terrain Blending:ru
- Dota 2 Workshop Tools/Level Design/Tile Editor:zh-cn
- Dota 2 Workshop Tools/Materials
- Dota 2 Workshop Tools/Materials/Dynamic Material Expressions
- Dota 2 Workshop Tools/Modeling
- Dota 2 Workshop Tools/Modeling/FBX
- Dota 2 Workshop Tools/Modeling/FBX:zh-cn
- Dota 2 Workshop Tools/Scripting
- Dota 2 Workshop Tools/Scripting/Abilities Data Driven/zh
- Dota 2 Workshop Tools/Unofficial Tools
- Dota 2 Workshop Tools:ru/Level Design:ru/Compile and Run:ru
- Dota 2 Workshop Tools:ru/Level Design:ru/Dota:ru/Performance:ru
- Dota 2 Workshop Tools:ru/Scripting:ru/Listening to game events:ru
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/File Structure:zh-cn
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Playing Addons:zh-cn
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Publishing Addons:zh-cn
- Dota 2 Workshop Tools:zh-cn/Beta Release Notes:zh-cn
- Dota 2 Workshop Tools:zh-cn/KeyValues3:zh-cn
- Dota 2 Workshop Tools:zh-cn/Panorama:zh-cn/Javascript:zn-cn
- Dota 2 Workshop Tools:zh-cn/Panorama:zh-cn/Localization:zh-cn
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Creating a Tower Example:zh-cn
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Data Driven Motion Controller Example:zh-cn
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Simple Trigger that calls Lua:zh-cn
- Dota 2 Workshop Tools:zh-cn/VMDL:zh-cn/Internal External References:zh-cn
- Dota 2 Workshop Tools:zh-cn/Panorama:zh-cn/CSS Properties:zh-cn
- Template:Dota 2Tools topicons/doc/zh
- Dota Bot Scripting
- Dota Bot Scripting:zh-cn
- Dota Workshop Tools FAQ:ru
- Dota 2 Workshop Tools:zh-cn/Dota Workshop Tools FAQ:zh-cn
- Dropper (Portal 2)
- Dropper (Portal 2):ru
- DSP
- DSP:de
- DSP:fr
- Duplicate Animation Events Fix
- Dust, Fog, & Smoke:de
- Template:Dx9
- Template:Dx9:ru
- Dynamic assaults:ru
- Dynamic interactions
E
- E.Y.E: Divine Cybermancy
- Help:Editing Toolbar
- Help:Editing:ja
- Help:Editing:ru
- Help:Editing:zh-cn
- EF NODRAW
- Effect flags
- Elevator (Portal 2)
- Elevator (Portal 2):ru
- Emancipation Grid
- Emancipation Grid:de
- Emancipation Grid:fr
- Emancipation Grid:ru
- Embedding Lua in the Source Engine
- Ending a Portal map
- Ending a Portal map:ru
- Ent fire
- Ent fire:ru
- Ent keyvalue
- Ent snowball pile
- Ent snowball pile:ru
- Ent text
- Ent text:ru
- Template:Ent:fr
- Template:Ent:ja
- Template:Ent:no
- EntEd
- EntEd:ru
- Entities fall through displacements
- Entities fall through displacements:ru
- Entity carrier
- Entity croc
- Entity rocket
- Entity Scripts:zh-cn
- Entity sign
- Entspy
- Entspy:ru
- Env alyxemp
- Env ambient light
- Env ar2explosion
- Env beam
- Env beam:zh-cn
- Env beverage
- Env beverage:ru
- Env beverage:zh-cn
- Env blood
- Env blood:ru
- Env blood:zh-cn
- Env bubbles
- Env bubbles:zh-cn
- Env credits
- Env credits:ru
- Env credits:zh-cn
- Env cubemap
- Env cubemap:de
- Env cubemap:fr
- Env cubemap:ko
- Env cubemap:ru
- Env cubemap:zh-cn
- Env cubemap:zh-tw
- Env dof controller