Your First Map

From Valve Developer Community

A step-by-step guide to making your first map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Creating Primitives
  7. Adding Entities
  8. Adding Light
  9. Adding Prop Models
  10. Saving and Compiling

Once complete, users may wish to look at the Level Design Category from more advanced articles.


Other Tutorials



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