Getting Started

From Valve Developer Community

Your First Map
1. Getting Started
2. View Navigation
3. Basic Construction
4. Creating a Room
5. Applying Textures
6. Adding Entities
7. Adding Light
8. Adding Prop Models
9. Saving and Compiling
  1. Go to Steam's Tools tab and launch Source SDK.
  2. Select the engine and game you wish to use with your map.
  3. Launch Hammer, the level editor for Source.
    Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.
    Enlarge
    Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

  4. From the File menu, select New.
  5. An empty project will appear.
From the File menu, select New.
Enlarge
From the File menu, select New.
An empty Hammer project.
Enlarge
An empty Hammer project.


Back to Category:Level Design Return to Your First Map Continue to View Navigation



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