Getting Started
From Valve Developer Community
| Your First Map |
|---|
| 1. Getting Started |
| 2. View Navigation |
| 3. Basic Construction |
| 4. Creating a Room |
| 5. Applying Textures |
| 6. Creating Primitives |
| 7. Adding Entities |
| 8. Adding Light |
| 9. Adding Prop Models |
| 10. Saving and Compiling |
- Go to Steam's Tools tab and launch Source SDK.
- Select the engine and game you wish to use with your map.
- Launch Hammer, the level editor for Source.
- From the File menu, select New.
- An empty project will appear.
This page is also available in: German (Deutsch), Russian (Русский), Simplified Chinese (简体中文)

