Getting Started

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Your First Map
1. Getting Started
2. View Navigation
3. Basic Construction
4. Creating a Room
5. Applying Textures
6. Creating Primitives
7. Adding Entities
8. Adding Light
9. Adding Prop Models
10. Saving and Compiling
  1. Go to Steam's Tools tab and launch Source SDK.
  2. Select the engine and game you wish to use with your map.
  3. Launch Hammer, the level editor for Source.
    Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

  4. From the File menu, select New.
  5. An empty project will appear.
From the File menu, select New.
An empty Hammer project.


Category:Level Design Your First Map View Navigation



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