Category:Hammer
From Valve Developer Community

If you're already familiar with the Hammer editor and are looking for general mapping help, see the Level Design category.
The Valve Hammer Editor is the tool used for designing levels for Source engine games.
It can be used to:
- Create level architecture - geometry, texturing, and lighting.
- Place models ("props") created in 3D modeling packages.
- Place entities for gameplay.
- Script those entities with Inputs and Outputs.
- Add AI navigation nodes for NPCs.
- Compile and run game levels.
Getting Started
Reference |
See also
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Subcategories
This category has the following 5 subcategories, out of 5 total.
C
H
Pages in category "Hammer"
The following 26 pages are in this category, out of 26 total.
ACDEH |
H cont.IP |
QRST
VY |
