Security Camera/en
Language subpage
This subpage is used on the Security Camera page to display content in English.
If you have edited the language subpage, do not forget to purge the base page by clicking on the button on the right. Otherwise, its contents will not be updated.
Security cameras are present in the GlaDOS test chambers. A security camera is an NPC entity that automatically follows the player wherever he/she is in the room and are similar to the ones seen in the first Portal. The Portal 2 camera does not need a func_portal_detector
to become detached as it did in the original.
Creation
- Create an
npc_security_camera
entity using the entity tool. - Place the entity within the level by clicking anywhere in the 3D viewfinder.
- Double-click on the entity to adjust its properties.
Properties
Skin
Value Skin 0: Clean Skin 1: Dirty