Health
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Health, or Health Points ("HP", occasionally "Hit Points"), represents a character's physical status in a video game. Most Source engine games use a traditional health points system, where a character is spawned with a certain number of health points which are displayed in the HUD. Taking damage will subtract from the character's health, and the character will die when HP reaches 0. Most games offer powerups and items to restore health.
addoutput "health [number]"
input. Health will update only when player or NPC receives damage or gains health. If player's or NPC's health is depleted completely (set to 0 or lower) they will still be alive but will die in one hit from any weapon. (tested in: Half-Life 2)Some games, such as Portal, use an alternative "regenerating health" scheme, where the player's health quickly regenerates when the player is not taking damage. The health may also not be displayed onscreen.
While in many multiplayer games all characters start with the same amount of health, class-based games such as Team Fortress 2 sometimes assign different starting health values to different classes.
Following is a list of health-related articles:
Health Level Design
Health Coding
Source Health Entities
Half-Life 2 series
func_recharge
func_healthcharger
item_battery
item_healthcharger
item_healthkit
item_healthvial
item_item_crate
item_suitcharger
npc_antlion_grub
Half-Life: Source & Half-Life Deathmatch: Source
Team Fortress 2
Left 4 Dead series
prop_health_cabinet
weapon_first_aid_kit_spawn
weapon_defibrillator_spawn
weapon_pain_pills_spawn
weapon_adrenaline_spawn
Counter-Strike: Global Offensive
Alien Swarm
SiN Episodes
item_antigen_dispenser
item_healthvial
item_megahealth
prop_antigen_canister
prop_antigen_explosive_barrel
The Ship: Murder Party
Dark Messiah of Might and Magic
item_food_banana_regime
item_food_banana01
item_food_banana02
item_food_banana03
item_food_banana04
item_food_bread01_cooked
item_food_bread01_row
item_food_chicken_roasted
item_food_fish_hanged
item_food_fibs_cooked
item_food_fibs_row
item_food_fish01
item_food_fish02
item_food_fish03
item_food_food_ratio02
item_food_garlic
item_food_ham
item_food_leek01
item_food_magic_toad
item_food_mushroom
item_food_mushroom_verymedium
item_food_pie
item_food_red_apple
item_potion_full_life
item_potion_life
weapon_arxringregeneration
weapon_arxringsecondchance
weapon_mm_helmet_health
Vampire: The Masquerade - Bloodlines
item_g_bloodpack
item_g_bluebloodpack
item_g_eldervitaepack
item_p_occult_heal_rate
item_p_occult_regen