Category:Hammer

From Valve Developer Community

(Redirected from Hammer Editor Documentation)
Hammer's splash screen

If you're already familiar with the Hammer editor and are looking for general mapping help, you can go to the Level Design category page.
A Hammer Editor screenshot.
Enlarge
A Hammer Editor screenshot.

The Valve Hammer Editor is the tool used for designing levels for Source engine games.

It can be used for:

  • Creating level architecture - geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation nodes for NPCs.
  • Compiling and running game levels.

Getting Started

See also

Hammer Reference

  • Menus - Reference for the menus.
  • Dialogs - Reference for dialog boxes and options.
  • Toolbars - Description of toolbars and icons.
  • Tools - Usage of tools provided in Hammer.
  • Hotkey Reference - Listing of all keyboard shortcuts.
Note: If the articles in the category are not shown below, click here (http://developer.valvesoftware.com/wiki/Category:Hammer).