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Template:Hammer++ compatibility
Main article: Hammer++
Note:This table is for games (and mods) which aren't explicitly supported by the latest downloads found on the website.
Todo: Make it clearer when games require you to install H++ in a different game's directory (see BMS mod version notes for example).
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Important:In order to use CS:GO Hammer++, you must have the
csgo_legacy
beta branch installed for Counter-Strike 2.
Game | Hammer++ Version | Notes |
---|---|---|
Alien Swarm | CS:GO | |
Half-Life: Source | Source 2013 Singleplayer | Configure Hammer for Half-Life: Source, then install to game's bin folder normally.
|
Half-Life Deathmatch: Source | Source 2013 Multiplayer | |
Half-Life 2 Half-Life 2: Episode One Half-Life 2: Episode Two |
Source 2013 Singleplayer | Install to game's bin folder normally.
|
Half-Life 2: Deathmatch | Source 2013 Multiplayer | |
Left 4 Dead | L4D2 | L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok. Workaround: Before compiling the map, check the box Don't run the game after compiling and then compile the map, after it has been compiled, enter Left 4 Dead and via console input: map <map name>.
Also you can enable dev by going to manage < properties on Launch options type: -dev 1. |
Left 4 Dead 2 | L4D2 | Identical to Left 4 Dead, without the Steam rejection, only displaying error on console and unable to interact with the menu when exiting the map. |
Momentum Mod | CS:GO | [confirm] |
Source Filmmaker | CS:GO | |
Team Fortress 2 Classic | Source 2013 Multiplayer | Setting up Hammer |
Titanfall engine branch games | CS:GO | [confirm] |
Day of Defeat: Source | Source 2013 Multiplayer | Install to game's bin folder normally.
|
Black Mesa | Source 2013 Multiplayer | Check out the issues below in the relevant subpage. A separate version for Black Mesa is not planned. |
Black Mesa (2012 mod version) | Source 2013 Singleplayer | Install to Source SDK Base 2013 - Singleplayer's bin folder and add a game configuration pointing to the mod; the Source 2013 SP compilers generate BSPs that are compatible with Source 2007.
|
Mapbase | Source 2013 Singleplayer | Install to game's bin folder normally.
Check out the issues below in the relevant subpage. |
Postal III | Source 2013 Singleplayer | Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';
Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's |
Portal | Source 2013 Singleplayer | Install to game's bin folder normally.
|
Portal 2 | Garry's Mod | Portal 2 support still has some problems, this will be released at a later date. |
Portal 2: Community Edition | Garry's Mod? | Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to Strata Hammer. |
Hunt Down the Freeman (launch version) | Source 2013 Singleplayer | Install to game's bin folder normally.[confirm]
|
Hunt Down the Freeman (latest) | Source 2013 Multiplayer | Install to game's bin folder normally.[confirm]
This build uses Source 2013 Multiplayer to reduce map size. |
TeamSpen's Hammer Addons | Any which supported by TeamSpen's Hammer Addons | Check out the issues below in the relevant subpage. |