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spitter
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Spitter |
spitter
is a point entity available in Left 4 Dead 2. By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with weapon_spitter_claw which is her melee ability and ability_spit which controls her special ability. Her special ability creates spitter_projectile when used.
![Tip.png](/w/images/thumb/4/45/Tip.png/9px-Tip.png)
commentary_zombie_spawner
, info_zombie_spawn
or ZSpawn script function can be used.![Warning.png](/w/images/thumb/c/cb/Warning.png/10px-Warning.png)
![Icon-Important.png](/w/images/thumb/5/5c/Icon-Important.png/10px-Icon-Important.png)
player
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
spitter_pz_claw_dmg | 4 | Amount of damage done by a PZ spitter's regular melee attack | |
z_spitter_health | 100 | Spitter zombie max health | |
z_spitter_high_chance | 10 | ||
z_spitter_limit | 1 | ||
z_spitter_max_wait_time | 30 | ||
z_spitter_range | 850 |
Actions
- SpitterAssault
- SpitterAttack
- SpitterBehavior
- SpitterPrepareAmbush
- SpitterWaitInAmbush