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jockey
class hierarchy |
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Jockey |
jockey
is a point entity available in Left 4 Dead 2. By default director tries to spawn him in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Jockey spawns with weapon_jockey_claw which is his melee ability and ability_leap which controls his special ability.
Tip:To spawn jockey manually
commentary_zombie_spawner
, info_zombie_spawn
or ZSpawn script function can be used.Warning:Trying to spawn jockey using SpawnEntityFromTable script function or by placing him directly in a map will crash the game
Important:Spawned jockey's classname is
player
ConVars/ConCommands
z_jockey_area_current_factor : 1.0 : , "sv", "cheat" :
z_jockey_area_hazard_bonus : 3000.0 : , "sv", "cheat" :
z_jockey_area_range_factor : 2.0 : , "sv", "cheat" :
z_jockey_area_visibility_factor : 500.0 : , "sv", "cheat" :
z_jockey_attach_delay : 0.2 : , "cheat", "cl" : Time between hitting a player and visually attaching
z_jockey_blend_rate : 1.0 : , "sv", "cheat" :
z_jockey_control_max : 0.8 : , "sv", "cheat" :
z_jockey_control_min : 0.8 : , "sv", "cheat" :
z_jockey_control_variance : 0.7 : , "sv", "cheat" :
z_jockey_debug : 0 : , "sv", "cheat" :
z_jockey_health : 325 : , "sv", "cheat" : Zombie max health
z_jockey_leap_again_timer : 5.0 : , "sv", "cheat" : How long after a dismount before the jockey can leap again.
z_jockey_leap_range : 200 : , "sv", "cheat" : If victim is this close, leap at them
z_jockey_leap_time : 1.0 : , "sv", "cheat" : Time allowed between jockey bot leaps.
z_jockey_limit : 1 : , "sv", "cheat" :
z_jockey_lookahead : 400.0 : , "sv", "cheat" :
z_jockey_min_ledge_distance : 200.0f : , "sv", "cheat" : z-delta required for the jockey to try to run you off a ledge
z_jockey_min_mounted_speed : 0.6 : , "cheat", "rep", "cl" :
z_jockey_pounced_surv_bark : 1 : , "sv", "cheat" : Select between behaviors for survivor shouts when pounced by jockey. 0 dispatches a SurvivorJockeyed concept to all players via THEN_ANY, 1 dispatches SurvivorJockeyed only to the pounced player and SurvivorJockeyedOther to all other players.
z_jockey_ride_damage : 4 : , "sv", "cheat" :
z_jockey_ride_damage_delay : 1.0 : , "sv", "cheat" :
z_jockey_ride_damage_interval : 1.0 : , "sv", "cheat" :
z_jockey_ride_hazard_scan_distance : 500.0 : , "sv", "cheat" :
z_jockey_ride_scan_distance : 800.0 : , "sv", "cheat" :
z_jockey_ride_scan_interval : 3.0 : , "sv", "cheat" :
z_jockey_speed : 250.0 : , "cheat", "rep", "cl" :
z_jockey_speed_blend : 2.0 : , "sv", "cheat" :
z_jockey_stagger_amount : 0.0 : , "sv", "cheat" :
z_jockey_stagger_speed : 2.0 : , "sv", "cheat" :
Actions
- JockeyAssault
- JockeyAttack
- JockeyBehavior
- JockeyLeap