move_track

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Contents

Entity Description

"Track Move Behavior" Doesn't work. Probably replaced by the path_track entity.

Keyvalues

  • Targetname:

Name <string>
The targetname other entities refer to this entity by.
  • Parentname:

Parent <targetname>
Specifies the targetname of this entity's movement parent. Entities with parents move with their parent.
  • PositionInterpolator <choices>
  • Linear (simple transition)
  • Catmull-Rom Spline (smoothed transition)
  • NextKey <target_destination>
Name of the next keyframe along this keyframe path.
  • MoveSpeed <integer>
(units per second)
  • WheelBaseLength <integer>
Distance between the wheels
  • Damage <integer>
Damage done to blocking entities
  • NoRotate <choices>
Whether to turn to face down path

Inputs

  • Targetname:

Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.
AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs; see User Inputs and Outputs.
  • Parentname:

SetParent <targetname>
Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment <string>
Attach to a named attachment on the current parent. The entity will teleport so that the position of its root bone matches that of the attachment.
SetParentAttachmentMaintainOffset <string>
As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent
Removes this entity from its current movement hierarchy.

Outputs

  • Targetname:

OnUser1 to OnUser4
Fired in response to the FireUser inputs; see User Inputs and Outputs.
OnKilled (New with Left 4 Dead)
Fired when the entity is killed and removed from the game.

See also

  • path_track - Entity that has replaced this one.
  • keyframe_track - Entity probably connected to this entity. Also not working.
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