Modding Sites
From Valve Developer Community
This is a list of links to external sites dealing with creating Mods with the Source Engine.
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General Sites
This is a list of external modding related sites that do not quite fit into any specific category.
- VERC (http://collective.valve-erc.com/) - Valve Editing Resource Collective. This site's predecessor, which offers primarily HL1 resources (Official)
- Official Source SDK Forums (http://forums.steampowered.com/forums/forumdisplay.php?f=191) and the now-defunct VERC Network Forums (http://www.chatbear.com/board.plm?b=668&v=flatold)
- Game Design Theory (http://forum.moddb.com/thread/4386/) - Interesting for art directors, team leaders
- Gamedesign.net (http://www.gamedesign.net) - Some helpful modding and mapping tutorials.
- GamesModding.com Tutorial Database (http://www.gamesmodding.com/?game=2) - A list of almost every Half-Life 2 modding tutorial out there.
- HL2World.com (http://hl2world.com/wiki) - Half Life 2 Knowledge Base
- Interlopers.net (http://www.interlopers.net/) - News and general resources
- Mapcore (http://www.mapcore.net) - A great place to get mapping, modeling and texture help from industry pros.
- Mod Database (http://www.moddb.com) - Free listings of mods for almost every moddable game. A great database full of tons of information on mods that are out there.
- Modhelp.net (http://www.modhelp.net) - A developing modding community.
- Mod HQ (http://www.mod-hq.com) - Comprehensive news resource for Half-Life 2 modifications and Steam related content in general. Valve visits it. Why not you?
- Nem's Tools (http://nemesis.thewavelength.net/index.php) - Several useful Source tools including GCFScape
- PixelGames (http://www.pixelgames.com) - File reviews and downloads, real friendly editing site based on community!
- Sourceblog (http://www.sourceblog.org) - General tutorials (Many on Texturing/Skinning)
- Source Engine Developer Forums (http://s3.excoboard.com/exco/index.php?boardid=4116)
- SourceWiki Forums (http://www.sourcewiki.org/index.php?c=2) - (Main site now closed)
- Type 3 Studios (http://www.type3studios.com) - Mods, Maps, Tutorials, Forums, and a thorough community site on the way.
- Wavelength (http://www.thewavelength.net) - One of the original sources of HL1 editing material, now steadily servicing HL2
- Wunderboy.org (http://wunderboy.org) - Several useful Source tools including VTFTool
- Undead Halfers (RUS) (http://detler.ucoz.ru/) - Mapping, modeling, coding and useful sources.
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Mapping Sites
This is a list of sites about mapping, including tutorials, articles, communities, etc.
- CSM2 (http://csm2.net/) - Map Downloads,Tutorials and mapping help forums.
- Creating Worlds (http://mallosworld.co.uk/creating_worlds/index.php?section=articles) - A large number of articles focusing on the design aspect of level design
- Shammers Forums (http://shammers.forumsplace.com/) - A small community, with a couple of useful tutorials.
- Edit Life (http://www.editlife.net/) - Mapping articles, entity list, error documentation and forums
- Half-wit 2 (http://www.halfwit-2.com/) - Another collection of Mapping tutorials
- I Wanna Map (http://www.iwannamap.com) - You wanna map, We wanna help. For Tutorials and help
- Mapping-area (http://www.mapping-area.com/) - Tutorials on Mapping, Beginner to Advanced, all in French!
- MappersNation.com (http://www.mappersnation.com) - A mapping and guide site for the Source engine.
- NiRiDa Studios (http://www.niridastudios.com) DEAD? - Comunidad Española de Edición en Source - Spanish Community for the Source Engine edition tutorials.
- zombie's * Edited* Optimization Page (http://www.nysteo.com/contentindex.php?optimize) An in-depth guide to optimizing your maps.
- Spillmodding.no (http://www.spillmodding.no/) A Norwegian mapping community with more than 130 tutorials for more than 13 engines!
- zombie's Optimizing-page (http://www.student.ru.nl/rvanhoorn/optimization.php) information on optimizing your map
- TAz00.com (http://www.taz00.com/) 22+ Tutorials on Mapping, Beginner to Advanced, 10+ Maps with source files included!
- DispEd (http://www.violator.eclipse.co.uk/disped/) - Precise displacement editor used to make geometric shapes in the style of "Quake 3 patches."
- TWHL (http://twhl.co.za/) - Mapping community and tutorial site with busy forums for HL and SOURCE mappers.
- Type 3 Studios (http://www.type3studios.com) - Over 100 Mapping tutorials and a supportive community, as well as several maps for download.
- The Snarkpit (http://www.snarkpit.net) - Mapping and modeling community site
- mIKe's ReVeNGe (http://mikes-revenge.com/wiki/index.php?title=Tutorials) - HL2DM Community with an Excellent set of Tutorials!
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Programming Sites
This is a list of sites relating to programming, covering both general and HL2 specific topics.
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General
- Tutorials of Rocket Commander (http://msdn.microsoft.com/coding4fun/gamedevelopment/rocketcmd/default.aspx) - 10-Part Howto make 3D Games Tutorial.
- Directx C++ (http://msdn.microsoft.com/directx/default.aspx?pull=/library/en-us/directx9_c/directx_sdk.asp) - Documentation for Unmanaged Directx.
- Directx Managed (http://msdn.microsoft.com/library/en-us/directx9_m/directx/directx9m.asp?frame=true) - Documentation for Managed Directx.
- Managed Directx Info (http://www.mdxinfo.com/) - Includes various resources, tools, samples, code snippets for Managed Directx.
- Game Programming in C# (http://www.priyajeet.com/web/MSDN/) - 11-part Video Tutorial for Game Programming from MSDN.
- Gamedev (http://www.gamedev.net/) - Website with a lot of useful resources for game developers.
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Half-Life specific
- MSDN (http://msdn.microsoft.com/coding4fun/half-life/default.aspx) - MSDN Half-Life Coding4fun.
- Mattie's Eventscripts (http://mattie.info/cs/) - Great for gaining some minor coding experience, simple plugin addon for Source games.
- Razvanadrian (http://www.freewebs.com/razvanadrian/index.htm)
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Sample Source Code
- Quake Engine Source Code (http://www.idsoftware.com/business/techdownloads/) - Source code from old Quake (used by Half-Life too) and Doom games.
- Mech Commander 2 (http://www.microsoft.com/downloads/details.aspx?FamilyID=6d790cde-c3e5-46be-b3a5-729581269a9c&DisplayLang=en) - Entire game and source code. Can serve as an example for learning programming.
- Plan of Attack Source Code (http://www.planofattackgame.com/source-code.php) - The entire source code (including art assets) for the Plan of Attack mod, free to use in other mods.
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See Also
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Modeling Sites
This is a list of sites related to modeling.
- Cannonfodder's Tools (http://cannonfodder.chaosincarnate.net/cftools.htm) - 3DSMax Importers and Exporters, Dispgen - Displacement Terrains from heightmaps (http://developer.valvesoftware.com/wiki/dispgen), StudioCompiler - Model/Texture Compiler/Decompiler, winBSPzip - BSP Packer (http://developer.valvesoftware.com/wiki/winBSPzip)
- RnL Forums' Lightwave Plugins (http://forum.resistanceandliberation.com/showthread.php?t=806) - Lightwave mesh export plugins. Not currently available, but may be in the future.
- Insects Infestation - II SDK modeling (http://www.insectsinfestation.com/sdk/introduction.php) Export models to Source engine tutorials for 3DSMax, Maya, MS3D, XSI, FRAG.
- CG Talk (http://www.cgtalk.com) The largest and most useful model discussion/news site on the internet.
- Digital Tutors (http://www.digital-tutors.com) - Excellent video tutorials, free and packaged, for using SoftImage|XSI and Adobe Photoshop
- Redemption (http://www.redemptionmod.com) - Modeling tutorials and blog for XSI and HL2 Source
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