Category:Brush Entities
A brush entity is an entity that has been "tied" to one or more brushes. The brushes define its shape and appearance. Brush entities do not affect visibility.
To learn how to create brush entities, see:
- Entity creation#Brush-based entity creation (reference)
- Creating Brush Entities (tutorial)
Subcategories
This category has the following 3 subcategories, out of 3 total.
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Pages in category "Brush Entities"
The following 21 pages are in this category, out of 22 total.
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- Fog volume
- Func button
- Func button (GoldSrc)
- Func climbable pole
- Func detail blocker
- Func door
- Func guntarget
- Func guntarget/en
- Func illusionary
- Func lod
- Func movelinear (Source)/ru
- Func passtime goal
- Func physbox
- Func physbox/en
- Func ragdoll fader
- Func tablet blocker
- Func vehicle
- Func vehicle (GoldSrc)
- Func water analog