Moderator elections are being held. See Valve Developer Community:Moderator elections for more details.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.

User talk:Adhie

From Valve Developer Community
Jump to: navigation, search

My hammer looks ugly in the last weeks and there is a(n absolutely NOT perfect, but) possible solution! I found this page(SDK workaround), but PLEASE READ THIS FIRST! It's written 2 years ago, but still helped me (Sounds weird huh?). The main trick is that we tell hammer to use direct X 8 for rendering.

run hammer with "-dxlevel 80" command line options

It doesn't look so fancy, but for development it's perfect. In the 2d views there are some problems, but I think I can handle it with visgroups. (I mean make a new visgroup for models, and check it on only when looking at the 3D view and while compiling.)

It will look like this (I hope):

Hammer dx8.png

Note: There's need no need for backup and stuff, it's about adding a shortcut next to hammer.