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prop_wall_breakable

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class hierarchy
CPropBreakableWall
CPropDoorRotatingBreakable
CPropDoorRotating
CBasePropDoor
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

prop_wall_breakable is a point entity available in Left 4 Dead 2 Left 4 Dead 2.

A section of wall that's breakable just like doors are.

Keyvalues

Targetname:

Name (targetname) <string>
The targetname that other entities refer to this entity by.

Flags

  •  [524288] : Start Unbreakable

Inputs

SetUnbreakable
The wall can't be broken.
SetBreakable
The wall can be broken.

Outputs

OnBreak
Fired when the wall changes damage states.

See also