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info_teleport_destination
class hierarchy |
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CPointEntity defined in triggers.cpp
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info_teleport_destination
is a point entity available in all Source games. It does nothing itself, but can be used to specify the destination and angles for a trigger_teleport entity.
Note: Other point entities can be used too, but this can be more useful in hammer due to the model that can be used for measuring purposes.
Keyvalues
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.