Moderator elections are being held. See Valve Developer Community:Moderator elections for more details.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
info_survivor_rescue
class hierarchy |
---|
CSurvivorRescue |
info_survivor_rescue
is a point entity available in Left 4 Dead series. It is the location of a survivor rescue point. Here's a short guide on making functional rescue closets.
Keyvalues
- Eye position of survivors waiting for rescue
(rescueEyePos)
<vector> - Todo: What's this for ?
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
Rescue
!FGD- Rescue dead players if available.
Related console commands
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
rescue_distance | 4500 | Units | Living survivors must travel this far past a dead survivor's corpse to be able to rescue him |
rescue_finale_ignore_distance | 4000 | Units | If living survivors are this far past a rescuable survivor, he stops calling for help |
rescue_finale_spawn_range | 4000 | Units | info_survivor_rescue ents will be considered if they are this close to the leading survivor |
rescue_ignore_distance | 2000 | Units | If living survivors are this far past a rescuable survivor, he stops calling for help |
rescue_interval | 2.5 | seconds | Dead survivors are checked to start calling for help this often |
rescue_min_dead_time | 60 | seconds | Duration in seconds a survivor must be dead before being rescuable |
rescue_range | 1000 | Units | if a survivor gets this close to an active info_survivor_rescue, it will be triggered |
rescue_spawn_flow | 400 | Units | info_survivor_rescue ents will be considered if they are no more than this far ahead in flow distance from the leading survivor |
rescue_spawn_range | 2000 | Units | info_survivor_rescue ents will be considered if they are this close to the leading survivor |
rescue_yell_delay | 1 | seconds | Delay before yelling when activating |
rescue_yell_interval | 6 | seconds | Interval at which an info_survivor_rescue yells for help |
ConCommands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
rescue_show |
| Shows debugging info for info_survivor_rescue ents | |
rescue_show_blocked |
| Shows bboxes for blocked info_survivor_rescue ents | |
rescue_update_nav |
| Updates RESCUE_CLOSET nav flags |