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func_precipitation_blocker

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class hierarchy
CPrecipitationBlocker defined in effects.cpp
CBaseEntity

func_precipitation_blocker is a brush entity available in all Source Source games since Left 4 Dead Left 4 Dead. It prevents rain and snow inside its volume.

Note.pngNote:Moving or killing this entity in-game has no effect. Rain and snow is still being blocked where it was placed originally.

See also