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func_playerghostinfected_clip
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class hierarchy |
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CFuncPlayerGhostInfectedClip |
func_playerghostinfected_clip
is a brush entity available in Left 4 Dead 2. It is a simple clip brush that blocks player ghost infected movement.
Placement Tip:Walkways made from func_breakable or prop_physics which ghosts can fall through
Keyvalues
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
EnableDisable:
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
Enable
Disable
- Enable/disable this entity from performing its task. It might also disappear from view.