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env_particle_performance_monitor
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CParticlePerformanceMonitor defined in ![]() sprite_perfmonitor.cpp
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env_particle_performance_monitor
is a point entity available in all Source games. It is used for turning on and off measuring and display of particle throughput.
Keyvalues
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
TurnOnDisplay
- Turn on display of particle simulation benchmark.
TurnOffDisplay
- Turn off display of particle simulation benchmark.
StartMeasuring
- Start measuring particle simulation speed.
StopMeasuring
- Stop measuring particle simulation speed.