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env_funnel

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... Icon-Important.png
Funnel animation.gif

env_funnel is a point entity available in all Source Source games. It creates many sprites which move toward a point (or from a point). This effect is used in c1a0eHalf-Life. The sprite is hardcoded to be sprites/flare6.vmt, but some games are missing this texture.

This entity must be activated with the Use input. After it's Used, it is deleted from the map.


In code, it is represented by theCEnvFunnelclass, defined in theeffects.cppfile.

Flags

  •  [1] : Reverse
       Funnel repels sprites instead of attracting them.

Keyvalues

Targetname:

Name (targetname) <string>
The targetname that other entities refer to this entity by.

Inputs

Use  !FGD
Activates the entity