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commentary_dummy
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CCommentaryDummy |
commentary_dummy
is a point entity available in Left 4 Dead series. It is used in the Developer Commentary mode of both
Left 4 Dead and
Left 4 Dead 2 to display a model to the player, such as a Survivor model.
Keyvalues
- Dummy Model
(model)
<model path>
- Eye Height
(EyeHeight)
<integer> - Eye height relative to origin. Only necessary when staring at players
- Starting Animation
(StartingAnim)
<string> - The name of the starting animation that this dummy will play when it spawns.
- Starting Weapons
(StartingWeapons)
<string> - The names of any weapons the dummy should have when it spawns. Separated by spaces, commas, or semicolons. Last specified weapon will be equipped
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
- Stare at players
(LookAtPlayers)
<boolean> - Set to true if you want the dummy to attempt to stare at players all the time.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
- Head Yaw Pose Parameter
(HeadYawPoseParam)
<string> - The name of the head yaw pose parameter. Only necessary when staring at players
- Head Pitch Pose Parameter
(HeadPitchPoseParam)
<string> - The name of the head yaw pose parameter. Only necessary when staring at players
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
Inputs
SetAnimation
<string>- Force the dummy to play an animation. The parameter should be the name of the animation.