Template:I Targetname
From Valve Developer Community
Targetname:
-
Kill - Removes this entity from the world.
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KillHierarchy - Removes this entity and all its children from the world.
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AddOutput <string> - Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format:
<key> <value> - Format:
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite> -
FireUser1toFireUser4 - Fire the
OnUseroutputs; see User Inputs and Outputs.
