SubdivideFace
From Valve Developer Community
[edit]
SubdivideFace: didn't split the 4-sided polygon @(coordinates)
In the only case I know of this, it was the walls surrounding a level map. I have no idea of the cause yet of this BSP error.
In the only case I know of this, it was the walls surrounding a level map. I have no idea of the cause yet of this BSP error.