Info survivor rescue
From Valve Developer Community
Contents |
Entity description
The location of a rescuable survivor in Left 4 Dead.
Keyvalues
-
Targetname:
- Name <string>
- The targetname other entities refer to this entity by.
-
Angles:
- Pitch Yaw Roll (Y Z X)
<angle> - This entity's angular orientation in the world.
-
Origin:
- Origin
<origin> - The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- rescueEyePos
- <origin> The position of the survivor before being rescued?
- model
- <studio> World Model? Probably only used in hammer, since Valve's maps use the info_player_start model.
Outputs
- OnIgnite
- OnKilled
Inputs
- Rescue
- Input to Rescue a character.
