func_platrot
class hierarchy |
---|
CFuncPlatRot defined in trains.cpp
|
func_platrot
is a brush entity available in all Source games. It moves vertically, and can rotate while doing so.
KeyValues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Movement Sound
(noise1)
<sound> - The sound to play when the brush moves.
- Stop Sound
(noise2)
<sound> - The sound to play when the brush stops moving.
- Speed of Rotation
(speed)
<integer> - Speed at which the brush rotates, in degrees per second.
- Travel Altitude
(height)
<integer> - The vertical distance from the starting position that this platform moves. If negative, the platform will lower.
- Spin amount
(rotation)
<integer> - The amount this platform should rotate as it moves, in degrees.
Flags
- Toggle : [
1
] - X Axis : [
64
] - Y Axis : [
128
]
Inputs
BasePlat:
Toggle
- Toggles the platform's state.
GoUp
- Tells the platform to go up.
GoDown
- Tells the platform to go down.