Env entity dissolver

From Valve Developer Community

Table of contents

Entity description

An entity dissolver.

Keyvalues

Defines the name that other entities refer to this entity by.
  • hammerid [Episode Two Update]
<integer readonly> This id is used for debugging purposes in Hammer.
  • target
<target_destination> Targetname of the entity you want to dissolve.
  • magnitude
<integer> How strongly to push away from the center.
  • dissolvetype
<choices> Dissolve Type
Literal Value Description
0 Energy
1 Heavy electrical
2 Light electrical
3 Core Effect

Inputs

  • Kill
Removes this entity from the world.
Removes this entity and all its children from the world.
  • AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • Dissolve <target_destination>
Dissolve target, if no target is passed it'll use the target specified in the target field.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
!activator = activator