EF_ITEM_BLINK
From Valve Developer Community
EF_ITEM_BLINK is defined as 0x100, or 256.
This effect was added to Source as a supplement to items on Xbox.
This effects makes an entity have a flashing effect, so that it might be noticed easier.
Usage
To use this effect, turn off SmartEdit mode and add the following keyvalue pair to the entity: effects 256.
Remember that you can set the effects value during runtime using an entity's AddOutput input with the input value effects x (x being any summation of effects flags to enable).
