dod_bomb_target

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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update

Contents

Entity Description

This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.

Keyvalues

  • targetname
<string> Name given to the entity
  • bombing_team
<choices> The team that will be placing a bomb at this point
Value Description
1 Both
2 Allies
3 Axis
  • target_control_point
<target_destination> Control point which the entity captures, or helps capture, when detonated
  • EnableDisable:

Start Disabled <bool>
Stay dormant until activated (probably with the Enable input).
  • Angles:

Pitch Yaw Roll (Y Z X) <angle>
This entity's angular orientation in the world.

Inputs

  • EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

  • OnBombExploded
Sent when the bomb explodes
  • OnBombPlanted
Sent when a bomb is planted
  • OnBombDefused
Sent when a bomb is defused
  • OnKillPlanter
Sent when a player who is planting a bomb dies
Note:May not work
  • OnKillDefuser
Sent when a player who is defusing a bomb dies
Note:May not work

See Also

Personal tools