Dod bomb target

From Valve Developer Community

Image:note.png Note: Entity is missing from the valve dod.fgd file - june 28 2006 update
Table of contents

Entity Description

This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.

Keyvalues

  • targetname
<string> Name given to the entity
  • bombing_team
<choices> The team that will be placing a bomb at this point
Value Description
1 Both
2 Allies
3 Axis
  • target_control_point
<target_destination> Control point which the entity captures, or helps capture, when detonated
  • StartDisabled
<boolean>
Pitch Yaw Roll (Y Z X)
This entity's angular orientation in the world (also used for angular effect entities).

Inputs

  • Enable
Enable this entity.
  • Disable
Disable this entity.

Outputs

  • OnBombExploded
Sent when the bomb explodes
  • OnBombPlanted
Sent when a bomb is planted
  • OnBombDefused
Sent when a bomb is defused
  • OnKillPlanter
Sent when a player who is planting a bomb dies
Image:note.png Note: May not work
  • OnKillDefuser
Sent when a player who is defusing a bomb dies
Image:note.png Note: May not work

See Also