Dod bomb dispenser
From Valve Developer Community
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Entity Description
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.
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Keyvalues
- targetname <target_source>
- Defines the name that other entities refer to this entity by.
- hammerid [Episode Two Update]
- <integer readonly> This id is used for debugging purposes in Hammer.
- dispense_team
- <choices> The team that will be placing a bomb at this point
Value Description 1 Both 2 Allies 3 Axis
- StartDisabled
- <boolean>
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Inputs
- Enable
- Enable this entity.
- Disable
- Disable this entity.
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Outputs
- OnTntPickup
- Sent when a player pick up TNT
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