Console Command List/T

From Valve Developer Community

Command Default Cheat? Help Text
template_debug0None
Test_CreateEntityNone
test_dispatcheffectTest a client-side dispatch effect.
Usage
test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
Defaults
<distance 1024> <flags 0> <magnitude 0> <scale 0>
Test_EHandleNone
test_entity_blockerTest command that drops an entity blocker out in front of the player.
Test_InitRandomEntitySpawnerNone
Test_LoopTest_Loop <loop name> - loop back to the specified loop start point unconditionally.
Test_LoopCountTest_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
Test_LoopForNumSecondsTest_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
test_nav_opt1None
Test_ProxyToggle_EnableProxyNone
Test_ProxyToggle_EnsureValueNone
Test_ProxyToggle_SetValueNone
Test_RandomChanceTest_RandomChance <percent chance, 0-100> <token1> <token2...> - roll the dice and maybe run the command following the percentage chance.
Test_RandomizeInPVSNone
Test_RandomPlayerPositionNone
Test_RemoveAllRandomEntitiesNone
Test_RunFrameNone
Test_SendKeyNone
Test_SpawnRandomEntitiesNone
Test_StartLoopTest_StartLoop <loop name> - denote the start of a loop. Really just defines a named point you can jump to.
Test_StartScriptStart a test script running.
Test_WaitNone
Test_WaitForCheckPointNone
testhudanimTest a HUD element animation. Arguments: <anim name>
testscript_debug0Debug test scripts.
texture_budget_background_alpha128How translucent the budget panel is
texture_budget_panel_bottom_of_history_fraction0Number between 0 and 1
texture_budget_panel_global0Show global times in the texture budget panel.
texture_budget_panel_height284Height in pixels of the budget panel
texture_budget_panel_width512Width in pixels of the budget panel
texture_budget_panel_x0Number of pixels from the left side of the game screen to draw the budget panel
texture_budget_panel_y450Number of pixels from the top side of the game screen to draw the budget panel
think_limit0Maximum think time in milliseconds, warning is printed if this is exceeded.
thirdpersonSwitch to third person camera.
timedemoPlay a demo and report performance info.
timedemoquitPlay a demo, report performance info, and then exit
timerefreshProfile the renderer.
toggleconsoleShow/hide the console.
trace_report0None
tracer_extra1None