Console Command List/B

From Valve Developer Community

Command Default Cheat? Help Text
+backStart moving player backward (button down)
-backStop moving player backward (button up)
banidAdd a user ID to the ban list.
bench_endEnds gathering of info.
bench_showstatsdialogShows a dialog displaying the most recent benchmark results.
bench_startStarts gathering of info. Arguments: filename to write results into
bench_uploadUploads most recent benchmark stats to the Valve servers.
benchframeTakes a snapshot of a particular frame in a time demo.
bgmvolume1CD sound playback volume.
bindBind a key. E.g Bind "y" "noclip" Will bind the key 'y' when pressed to turn on 'noclip'. When typing into the console include the "" before and after the key and the console command.
BindToggleNone
birds_debug0None
blink_duration0How many seconds an eye blink will last.
bloodsprayblood
bot_addYes(Counter-Strike: Source only) Adds a bot onto either the Counter-Terrorist team or the Terrorist team, by random. If the server is hosted online the an rcon login is required.
bot_add_ctYes(Counter-Strike: Source only) Adds a bot onto the Counter-Terrorist team. If the server is hosted online the an rcon login is required.
bot_add_tYes(Counter-Strike: Source only) Adds a bot onto the Terrorist team.I f the server is hosted online the an rcon login is required.
bot_kickYes(Counter-Strike: Source only) Kick's all of the bots from the server. If the server is hosted online the an rcon login is required.
bot_kick ctYes(Counter-Strike: Source only) Kicks a bot from the Counter-Terrorist team by random. If the server is hosted online the an rcon login is required.
bot_kick tYes(Counter-Strike:Source only) Kicks a bot from the Terrorist team by random. If the server is hosted online the an rcon login is required.
bot_killYes(Counter-Strike:Source only) Kills all of the bots on the server. If the server is hosted online the an rcon login is required.
boxDraw a debug box.
+breakNone
-breakNone
breakable_disable_gib_limit0None
breakable_multiplayer1None
buddhaToggle. Player takes damage but won't die. (Shows red cross when health is zero)
budget_averages_window30number of frames to look at when figuring out average frametimes
budget_background_alpha128how translucent the budget panel is
budget_bargraph_background_alpha128how translucent the budget panel is
budget_bargraph_range_ms16budget bargraph range in milliseconds
budget_history_numsamplesvisible100number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
budget_history_range_ms66budget history range in milliseconds
budget_panel_bottom_of_history_fraction0number between 0 and 1
budget_panel_height384height in pixels of the budget panel
budget_panel_width512width in pixels of the budget panel
budget_panel_x0number of pixels from the left side of the game screen to draw the budget panel
budget_panel_y50number of pixels from the top side of the game screen to draw the budget panel
budget_peaks_window30number of frames to look at when figuring out peak frametimes
budget_show_averages0enable/disable averages in the budget panel
budget_show_history1turn history graph off and on. . good to turn off on low end
budget_show_peaks1enable/disable peaks in the budget panel
bugShow/hide the bug reporting UI.
bug_swapAutomatically swaps the current weapon for the bug bait and back again.
bugbait_distract_time5None
bugbait_grenade_radius150None
bugbait_hear_radius2500None
bugbait_radius512None
bugreporter_includebsp1Include .bsp for internal bug submissions.
buildcubemapsRebuild cubemaps.
building_cubemaps0None
bulletspeed6000None