Changing HUD Colors
So, how do you change the color of sprites in the HUD system (weapon selection menu, hitpoints, armor, etc...)?
Method
Open hud.h (it's in client.dll) and find the line:
#define RGB_YELLOWISH 0x00FFA000 //255,160,0
Change 0x00FFA000 to 0x0000FF00 And get the color of the sprites as in Half-Life: Opposing Force. Another color is easy to pick up by replacing the last six characters.
Warning:Don't paste 000000 as there will be no sprites
Example:0x00 it just stays like that. And the rest of the numbers are the color itself only in the code that can be found from any Web design program: 00FF40 is green.
Another
Open hud.h again. Find next line:
#define RGB_COLOR_NAME 0x00 The color itself
Example:#define RGB_WHITISH 0x00FFFFFF // 255, 255, 255
Next, we use the search, look for example RGB_YELLOWISH and replace it with RGB_WHITEISH. That's all in the game, those inscriptions where you changed defines will be white.
Tip:White color is a universal color, you can make colored sprites for it.