CHRONOPORT
From Valve Developer Community
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Contents |
Overview
This Mod is about time travel (or chronoportation). While traveling in time, one can create different kinds of anachronysms, paradoxes, etc. It was implemented in CHRONOPORT a mathematical model which describes some of anachronism phenomenas caused by travel in time. The action happens in Portal-like settings in some very isolated place, so that the time-line variations would not influence much the rest of the world. In this Mod I would like to demonstrate the potential of the idea of time-travel for the first-person shooter/adventure/puzzle games. Travel in time should create the feeling of more dimensions and of existence of multiple variations for the same Universe.
EPISODE 1 - THE HYPOTHESIS
In this short episode the player will face a puzzle involving a weighted cube and buttons. This puzzle can be solved only by changing the time-line. As a fathefull researcher, the player's task will be to prove experimentally the existence of time-line variation and to establish the basic time-line variation rules.
EPISODE 2
TBA
Features
- time travel (chronoportation)
- time-line variation
- anachronisms
- experiments
- puzzles
Media
Team
- Vladimir Rogojin
- Mika Vihersaari
I greatly appreciate help and advices of my friends:
- Elizaveta Rastorgueva
- Jani Sainio

