Base shop

From Valve Developer Community

Table of contents

Entity Description

This entity provides shop functionality for ship_base_interactions.

Keyvalues

Defines the name that other entities refer to this entity by.
  • hammerid [Episode Two Update]
<integer readonly> This id is used for debugging purposes in Hammer.
  • ShopType
<choices> Shop type
Literal Value Description

Miscellaneous

8 Vending Machine

A Cut Above

7 Mannequin Arm

A.D. Antiques

5 Guns & Swords

House of Usher

Men

16 Facial Accessories
14 Golf Clothes
39 Kilt
38 Safari
15 Slacks & Open Collars
13 Suits

Women

41 Ballgown
25 Coats
27 Dresses
28 Facial Accessories
40 Flapper
26 Suits

Marco Graza

6 Mannequin Arm

Men

0 Assortment
12 Facial Accessories
10 Golf Clothes
35 Kilt
34 Safari
11 Slacks & Open Collars
9 Suits

Women

37 Ballgown
21 Coats
23 Dresses
24 Facial Accessories
36 Flapper
22 Suits

Nautilus Sports

4 Mens Clothes & Equipment
33 Equipment

Pour Vous

Men

20 Facial Accessories
18 Golf Clothes
43 Kilt
42 Safari
19 Slacks & Open Collars
17 Suits

Women

1 Assortment
45 Ballgown
29 Coats
31 Dresses
32 Facial Accessories
44 Flapper
30 Suits

Victorian Secrets

2 Deoderant & Mannequin Arm

Inputs

  • Kill
Removes this entity from the world.
Removes this entity and all its children from the world.
  • AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
!activator = activator