Animals and Creatures
From Valve Developer Community
(Redirected from Animals)
| [edit (http://developer.valvesoftware.com/w/index.php?title=Template:Abstract_Mapping_Ideas&action=edit)]Abstract Mapping series Discuss your thoughts—Help us develop the articles or ideas you want
Animals | Animated Clouds | Animated Sky | Antlions | Beams | Bushes | Cables | Color | Combat | Creatures | Doors | Dust | Elevators | Environmental Lighting | Explosions | Fire | Fog | Foliage | Glass | Grass | Ladders | Lasers | Lighting | Moving Clouds | Music | Optimization | Outdoors | Physics | Retinal scanners | Ropes | Smoke | Sound | Special effects | Sun | Terrain | Trains | Trees | Turrets | Water | Weather | Windows |
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Fauna
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Water creatures
func_fish_pool — CS:S only
trigger_waterydeath — Effect of leeches in the water visible to player while player in the trigger.
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Xen
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Sample maps
- Fun Creatures project for HL2 (http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/wiseHL2creatures.zip)
- Crows in CS:S (http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/wiseCSScrow.zip)
- Fish Pool for HL2 (http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/HL2fishpool.zip)
- Fun with Dog in HL2DM (http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/WiseDogDM.zip)
