Ai citizen response system

From Valve Developer Community

Table of contents

Entity description

If placed in the level, will manage the responses of citizens to player's actions.

Keyvalues

Defines the name that other entities refer to this entity by.
  • hammerid [Episode Two Update]
<integer readonly> This id is used for debugging purposes in Hammer.

Inputs

  • Kill
Removes this entity from the world.
Removes this entity and all its children from the world.
  • AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • ResponseVitalNPC
Fire the VitalNPC Died response.

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
!activator = activator