ai_citizen_response_system
Class hierarchy |
---|
CCitizenResponseSystem |
npc_citizen17.cpp
|
ai_citizen_response_system
is a point entity available in Half-Life 2 series.
If placed in the level, it will manage the responses of citizens to player's actions. Only one should be placed in the map ever.
This entity is in the FGD for Alien Swarm, but is removed from games code.
Note:This entity is also in the code for Portal. Its functionality is not guaranteed.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
ResponseVitalNPC
- Fire the
CR_VITALNPC_DIED
response.