ai_changehintgroup
Class hierarchy |
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CAI_ChangeHintGroup |
triggers.cpp
|
ai_changehintgroup
is a point entity available in all Source games.
It changes or adds a specific hint group to an NPC or hint node.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name to search for
(SearchName)
<target_name_or_class> - A targetname, classname, or name of a hint group.
- Search Type
(SearchType)
<choices> - How to search for the entities to change.
- 0: Entity Name
- 1: Classname
- 2: Old Hint Group
- Search Radius
(Radius)
<float> - Radius to search (0 searches entire map).
- New Hint Group
(NewHintGroup)
<string> - New hint group to add to the entities meeting search criteria.
- Hint Limit Nav
(hintlimiting)
<boolean> - Limits NPC to using specified hint group for navigation requests, does not limit local navigation.
Inputs
Activate
- Change the hint group.